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feat(race-story): polish chapter strip, controls, graph, and map UX (#68)
Consolidate the Race Story section into a cohesive timeline surface: custom chapter-strip scrolling with active-card sync, unified segmented playback controls, chapter bands on the position graph with decimated axes and de-collided labels, map toggle gated by an on-mount replay/outline probe, and shared empty-state cards. Adds vitest coverage and visual snapshots. Note: replay/outline queries now probe on mount (not only when Map opens) so the toggle can be hidden before users hit a dead panel. Co-authored-by: Cursor <cursoragent@cursor.com>
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33
frontend/src/test/replayMap.test.ts
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33
frontend/src/test/replayMap.test.ts
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import { describe, expect, it } from 'vitest'
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import { isReplayMapAvailable } from '../lib/replayMap'
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import type { ReplayFramesResponse, TrackOutline } from '../types'
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const outline: TrackOutline = {
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circuit_key: 1,
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bounds: { minX: 0, maxX: 100, minY: 0, maxY: 100 },
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points: [{ x: 0, y: 0 }],
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}
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const replay: ReplayFramesResponse = {
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session_key: 1,
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interval_ms: 5000,
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start_time: '2025-05-25T13:00:00Z',
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frames: [
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{ t: 0, cars: {} },
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{ t: 5000, cars: {} },
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],
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}
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describe('isReplayMapAvailable', () => {
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it('returns true when frames and outline are present', () => {
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expect(isReplayMapAvailable(replay, outline, false)).toBe(true)
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})
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it('returns false when frames are sparse', () => {
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expect(isReplayMapAvailable({ ...replay, frames: [{ t: 0, cars: {} }] }, outline, false)).toBe(false)
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})
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it('returns false on query error', () => {
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expect(isReplayMapAvailable(replay, outline, true)).toBe(false)
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})
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})
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